Mage of Storms
The Mages that control the storms themselves are terrifying to behold. They could make a lightning shower occur anywhere with just a wave of a hand and are more physically stronger than their other counterparts. One other power of these mages is the ability to concentrate the wind on their enemies.
Special Notes: Storm Mages are well-attuned to their magical natures and are highly resistant to non-physical damage. This unit has magical attacks, which always have a high chance of hitting an opponent.
Information
Advances from: | Tempest Mage |
Advances to: | |
Cost: | 52 |
HP: | 52 |
Movement: | 5 |
XP: | 150 |
Level: | 3 |
Alignment: | neutral |
ID | Mage of Storms |
Abilities: |
Attacks (damage - count)
staff melee | 6 - 3 impact | ||
lightning ranged | 11 - 4 fire | magical | |
ravage ranged | 7 - 5 impact |
Resistances
blade | 0% | pierce | 0% | |||
---|---|---|---|---|---|---|
impact | 0% | fire | 40% | |||
cold | 40% | arcane | 20% |
Terrain
Movement Cost | |||
---|---|---|---|
Terrain | Defense | ||
Castle | 1 | 60% | |
Cave | 2 | 40% | |
Coastal Reef | 2 | 30% | |
Deep Water | - | 0% | |
Flat | 1 | 40% | |
Forest | 2 | 50% | |
Frozen | 3 | 20% | |
Hills | 2 | 50% | |
Mountains | 3 | 60% | |
Mushroom Grove | 2 | 50% | |
Sand | 2 | 30% | |
Shallow Water | 3 | 20% | |
Swamp | 3 | 20% | |
Unwalkable | - | 0% | |
Village | 1 | 60% |